Mods Iter


Iter improves navigation of all AIs.
It includes many features you can disable via the options menu.

Main features

  • a reworked algorithm for long paths involving the traversal of several navigation segments
  • a path streamliner to reduce silly detours
  • improved congestion handling around navlinks (ladders, jumps, climbing, ...)
  • a bunch of map changes (see below)

Map fixes

  • Boiling Point:
    fixed issue with blown up wall on the left
  • Firestarter D1:
    fixed navigation blocked even when a random wall is not spawned
    fixed navigation when shooting fences' padlocks
  • Goat Simulator D1:
    fixed an issue where AIs were blocked near a white truck
  • Hotline Miami D1:
    fixed multiple issues with segments going underground
  • Santa's Workshop:
    fixed an issue with some stairs
  • Scarface Mansion:
    fixed issues around the crashed cadillac
  • Shadow Raid:
    fixed stuck guards in the warehouse
    fixed a collision with a ladder
  • Stealing Xmas:
    fixed access to the backroom of the shoe store
  • Transport: Train Heist:
    fixed accessibility in the entrance of TF-WAGON 1 which is close to TF-WAGON 2
  • Watchdogs D1:
    fixed navigation on the broken bridge

Map additions

  • Aftershock:
    added access to the 4 ladders leading to the bridge
  • Cook Off / Rats D1:
    added roof access to the bots

Special thanks to Malidictus for all the quality input and testing he provided.