An extension to the inventory more than inspired by Better Weapon Stats GUI by KarateF22, a lot of code comes directly from BWS.
- You can use SPACE key to switch breakpoints display.
- Headshot bonus is represented by bullseye's icon but it's not linked to this skill.
- HVT bonus differs if you unlocked basic or ace.
- For criticals, the first bullet is always accounted as such. Total amount of crits depends on critical chance.
- For trigger happy, it starts with an empty stack for basic skill and considers the stack is always full for aced skill.
- Berserker simulates damage done with health level that player gets after being revived.